Wednesday, September 15, 2021

green ranger strategy and combo reminders

 



1. parts cupid > skill heart break:
best time to use it  to opponent high morale axie. . .  apply attack down debuff to opponent axie. . . opponent axie lessen the chance of critical hit to axie until 2nd turn . . . downside if opponent has anti debuff card 

2.  parts peace maker > peace treaty:
best time to use it any time. . .good damage card. . . with attack buff ...if you set up this card 1st and combine with other attack card the rest of  cards attach on this after peace treaty card get additional damage due to the effect of this card 

3. egg shell > egg bomb:
Best time to use it when opponent remaining monster is 2 or 1 use to save the life of  other axies and and take the opponent  hit instead due to activation of aroma debuff

4, parts post fight >  all out shot:
best time to use it any time specially of u draw multiple all out shot no energy needed good for combo high damage but take 30% damage per all out shot card use



1 Parts gold fish > swift scape: 
best time to use it when u anticipate that opponent axie will attack this aqua axie then the speed buff will be apply to this aqua axie until 2nd turn

2. parts risky fish > fish hook:
best time to use it when there is dusk reptile or plant on opponent side this aqua axie gain attack up on those targets. after setting this card u can add as many card so that when attack buff activated the rest of ur attack will get additional damage to those axie 

3. parts oranda > hero's bane:
best time o use when opponent axie is about to hit or last hitting with this card so that opponent axie dont get a chance to get into last stand mode and die instead 

4. nimo > tail slap:
bets time to use it when u have other card along with this card to activate it effect . . .good thing this card no energy required needed 



1. parts pumpkin > october treat:
best time  to use it is to set this card 1st turn a long with healing aroma due to  the shield amount of both card will carry over to October threat and get a chance  not breaking your shield the the october threats card effect will apply to draw another card

2. parts kotaro > kotaro bite:
best time to use it when u identify  if your opponent axie is much higher speed number and gain energy after using this card

3 parts rose bud >  healing aroma
best time to use it if this axie HP is  about to die and combine with other cards with higher shield the purpose is to make sure that you have high shield before they get into the hp 

4. parts carrot > carrot hammer
best time to use it when u anticipate opponent axie to break your shield then it will activate the card effect to gain energy 
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team dino thunder

combo guide use dark swoop > egg bomb > blackmail >  optional all out
this is good combo to do the backdoor 
###WHEN TO USE IT###
only use it when all cards is available to play if the card line up are not good dont use any of those card if not necessary 



##HOW TO USE IT##
1. cobine the ronin to any available cards
2. goda use it any time 
3.imp use it only of ronin is available 
4. cottontail use it any time


    ##WHEN TO USE IT##








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RELATED TO WORK

 


Friday, September 10, 2021

GS build

 

asf

Monster Hunter Equipment reference

lvl 7 atk lvl 3 wex lvl 3 critboost lvl 3 punishdraw + full buffs + palico&palamutr buff + dango + SEPCIAL SHEATH


catalyst + might seed = demon drug 
godbug+might seed= demon powder

pale extract + demond drug = mega demon drug

palamute equipment Barking bell = to stun  enemys

=====================PC VERSION GUIDE===========================



Page 1


master's touch

good luck

jump master

spare shot

spread up

normal/rapid up

blast attack

paralysis attack

resuscitate

peak performance

weakness exploit

ammo up

mushroomancer

ballistics

artillery

handicraft



hellfire cloak

rapid fire up

razor sharp

pierce up

protective polish

sleep attack

latent power

resentment

agitator

critical boost

offensive guard

critical draw

critical element

marathon runner




Page 2


Focus

Heroics

Load shells

Guard

Power prolonger

Attack boost

Rapid morph

Bludgeoner

Stun resistance

Earplug

Bubbly dance

Punishing draw

Evade window

Quick shealth

slugger



Minds eye

Special ammo boost

Guard up

Stamina surge

Maximum might

Critical eye

Recoil down

Reload speed

Tremor resistance

Counter strike

Steadiness

Evade extender

Flinch free

Wind proof

Wide ranger



Page 3


Partbreaker

Speed eating

Wall runner

Speed sharpening

Recover speed

Horn maestro

Constitution

Affinity sliding

Fire attack

Thunder attack

Dragon attack

Carving pro

Hunger resistance

Much resistance

Lead of faith



Blight resistance

Devine blessing

Wirebug whisperer

Item prolonger

Recover up

Stamina thief

Poison attack

Bombardier

Water attack

Ice attack 

Defense boost

Master mounter

Free meal

Diversion

fortify




Page 4


Geologist

Blast resistance

Paralysis resistance

Fire resistance

Thunder resistance

Dragon resistance



Botanist

Sleep resistance

Poison resistance

Water resistance

Ice resistance

        

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